Book Review: The Rolling Stones

There are a number of influences and traditions to parse in this novel. Obviously, it’s Golden Age, 1950s hard science fiction, which means rocket ships, other planets, aliens, et cetera. The technical details are explored with relish. Modern literacy research suggests young males are more likely to be reluctant readers than girls, and one solution is to let them read what they want, which is often technical non-fiction about vehicles or space rather than fictional stories about people and emotions. Heinlein apparently already had that figured out 60+ years ago.

Green Man Review will be publishing my coverage of the recent batch of Heinlein novels I requested from Baen, and will be making it an ongoing series. First read my introductory post, then my first review, quoted above, of The Rolling Stones.

Book Review: Iterations

2002’s Iterations contains 22 stories written over 22 years. That’s quite a swath of [Sawyer's] career that this collection covers. We see his love of dinosaurs, space opera, the shift to near-future character-driven stuff in the later ’90s and early ’00s. There are a few good mysteries. Sawyer even dabbles in both fantasy and horror on a few occasions, something he’s never touched in his novel-length works.

But is it good? Or, rather, are they good? If so, how many? And how good? That’s the problem with collections. You’re not buying one book-length story, but dozens of smaller ones. Or, rather, it’s a problem if they aren’t good. So read my review at AESciFi to find my judgement on the matter.

Book Review: Starplex

Starplex has everything: a galactic empire; several human-comparable alien species; hints of at least one god-like, far-advanced race of beings; hyperspace travel and wormholes; space battles and time travel and the secret of the universe . . .

So by all means, read all about it (before reading “it”, itself, that is), in my review at AE.

Book Review: Lockstep

Karl Schroeder makes a living plausibly guessing at the future. This might seem like it should be true of all science-fiction writers, but it’s really not. Some use fantastic situations to put the human soul under the lens; others dream up future settings, not because they’re likely, but because they make good jumping-off points for obliquely considering present-day societal issues. Others just want laser blasts and space battles. Few are professional futurists.

As fans know, however, Schroeder actually is a professional futurist, which is perhaps why he’s the one who works out plausible (albeit, yes, futuristic) new ways of reordering all society instead of writing an adventure story on Mars and calling it a day. You can read about which long-standing conundrum in space opera Schroeder has solved by reading my full review at the Free Press.

Skip the Book?

Today on AE, five books you can forgo in favour of the film. I’m a die-hard bookworm, so when I say the movie’s better, well, opinion is still opinion, but you might pay a little closer attention. Of course, the films in question are all genre (with Fight Club perhaps straddling the line a bit). Here’s one more that wouldn’t have fit on the list at AE:

Non-genre Bonus Example!

Into the Wild. The film is a dramatized version of the true story of Christopher McCandless, a thoughtful, adventurous young man with an inspiring zest for life. The book is a stunning example of long-form journalism by a master of the craft. Jon Krakauer’s non-fiction account of the McCandless story grew out of an article he wrote for Outside magazine. The book is a mix of narrative, interviews, the history of adventure travel, and some of Krakauer’s personal anecdotes.

In fine journalistic fashion, speculations are clearly labelled as such, multiple theories are floated and batted around. But in the movie version, a single interpretation is taken, a single cohesive narrative emerges, and it really feels like we see things from Chris’ perspective. In the film, we have a protagonist. In the book we have a subject. Most of us would choose the former.

Why the NES Zapper is One of the Greatest Things in the History of Videogames

Nintendo wanted to draw on a broader range of human experiences.  With its motion controls and sensor bar the Wii created a new sort of shared space between our living rooms and the dimension implied by the glowing screen. The revolution was that anyone now knew how to play a videogame.

But here’s the thing, Nintendo already did this, without lasers or gyroscopes or accelerometers or even more than eight bits of memory. I’m talking about Nintendo’s 1984 creation: the NES Zapper.

You can read my full article at Unwinnable.

Book Review: Paradise Burning

Just in time for its centenary, Robert Charles Wilson asks, what if the First World War had never happened? What if all the little things that go wrong before a breakdown in diplomacy had, instead, gone right? What if we were today celebrating a Great Armistice instead of a Great War?

Final review submitted in 2013, and first to be published in 2014. The full review is live at the Free Press.

A Final LJ Review

I did a quick write-up last spring on a book called The Science of Miracles — in fact, this was the last title I covered before resigning from the Library Journal due to my over-committed writing schedule. I missed its publication, however, until now. It’s reprinted in full on the book’s Barnes and Noble page, and elsewhere. On the B&N page you’ll find it as the first editorial review.